Our poker clients have lots of added features. Additional
features and functions are added continuously. A few of the
features are:
Play at multiple tables. You can be seated and
playing at more than one table at the same time.
Raise/Fold tables. The much requested raise/fold
table type is available. Look for tables labeled "R/F" in the lobby.
Lobby chat. You can chat with other players in the
lobby without being seated. All logged in players can use
the lobby chat function.
Several different poker games. Choose from Texas
Hold'em, Omaha, Omaha Hi/Lo, Seven Card Stud and Seven
Card Stud Hi/Lo.
Different betting structures. Limit, pot-limit and
no-limit tables are available.
Vote out abusive players -
the players at a table can vote out people that they feel
are abusive (play-money only).
All-In Probabilities - get
instant information about your chances of winning a hand
after going all-in in a Texas Hold'em tournament game
(downloaded client only)!
Private Tables:
How to play at a private table:
There are two types of private tables, private and
unrestricted. The unrestricted version works just like a
regular table except that a player has created it. The
private version, however, is limited to players that are
accepted by the table owner. You can recognize a private
table in the lobby by the small, red padlock icon next to
it. When you open such a table, you will be prompted to
send a request to enter to the table owner. You can also
choose to type in a short message in the input field if
you want to.
The table owner will then receive your request. If you are
accepted, you can then sit down at the table.
How to create a private table:
First select the "Private Tables" tab in the
lobby. Then click on the green button marked "Create
Private Table". You can then select from a long list
of possible table types. In addition to this, you can also
choose the maximum number of players, the table
restrictions (private or unrestricted) and the game speed.
There are 3 types of game speed: • Normal (This is the same as on the standard
tables.)
• Adaptive (The time to think is dynamic, and
adapts according to how people have played previously.)
• Turbo (The turbo tables have a shorter time to
think, and are well suited for players that like fast
games and have stable Internet connections.)
Tables that have turbo- or adaptive speed have a small,
green flash icon next to them in the lobby.
It's optional to write a description of the table. The
description will be shown in the lobby when someone
selects that table.
Just click on the "Create" button when you have
chosen all the table settings, and your table will then be
created. Please note that it may take up to a minute
before it's visible in the lobby.
When someone wants to sit down at the table you have
created, the player must first ask for your permission.
You can choose to accept or deny such requests.
Available
Games:
Texas
Hold 'em
In Texas Hold'em, each player is given 2 pocket cards. The
game continues with a total of 5 community cards face up,
first 3, then 1 after the other. Between each deal there
is a round of betting.
Hold'em is played with two blinds (a bet before the pocket
cards are received). The first two players after the
dealer pay the blinds. The small blind is posted by the
first player and the big blind by the second. In heads-up
games, the player seated after the dealer pays the big
blind. The first two betting rounds are played with the
lower limit while the last two rounds of betting are
played with the higher limit.
Omaha
Omaha is a poker game derived from Texas Hold’em. Each
player is dealt four cards ("hole cards"), which
belong only to that player. Five community cards are dealt
face-up on the "board". All players use three of
the five community cards together with two of their hole
cards to make the best five-card poker hand.
Omaha
Hi/Lo
The player with the best five-card hand for high wins half
the pot, and the player with the best hand for low wins
the other half. In Omaha, players must use two and only
two of their four hole cards in combination with three
cards from the board. In the event of identical hands, the
high and low shares of the pot will be equally divided
between the players with the best hands. In the event that
no hand qualifies for low, the best hand(s) for high wins
the pot.
For a five card hand to qualify for low, it cannot include
cards higher than 8 or contain any pairs. Aces can be used
for both high and low. When comparing low hands, the
winner is the hand with the lowest high card, thus 3, 4,
5, 6, 7 is better than Ace, 2, 3, 4, 8. The best possible
low hand is Ace, 2, 3, 4, 5.
Seven
Card Stud
In Seven Card Stud, players are dealt seven cards
throughout the course of the hand, but only the best
five-card hand possible for each player is used to
determine the winner.
Before a game of Seven Card Stud starts, all players ante
a nominal amount, for example $1 in a $10-$20 game. Each
player is dealt two hidden hole cards and one exposed
card. The player with the lowest exposed card is the
"bring-in", and is forced to make a wager of
either a half a small bet or a full small bet (for
example, either $1 or $2 in a $2/$4 game). Action
continues clockwise around the table until betting is
complete for the round.
In the unlikely event that all 8 players are still in the
hand on the river, the total number of cards needed for
all the players to receive their own card would not be
available in a standard deck of cards. In this case the
river card is dealt face up on the table and it will be
used as a community card.
Seven
Card Stud Hi/Lo
The player with the best five-card hand for high wins half
the pot, and the player with the best hand for low wins
the other half. In the event that no hand qualifies for
low, the best hand(s) for high wins the pot.
5
Card Draw
In 5 Card Draw, players are dealt five down (concealed)
cards each. After the first round of betting, all
remaining players are given the option of drawing
(changing) one or more of their cards. After a second
round of betting, the game goes to a showdown. The player
with the best high hand wins.
5 Card Draw is played with two blinds (forced bets), paid
by the first two players seated after the dealer.
Available
Betting Structures:
Limit
In structured limit games, the only valid bet/raise is the
current limit, for example $5 on the first two rounds in a
$5-$10 Hold'em game. There may be a maximum of 4
bet/raises in a round of betting. This includes a bet,
raise, re-raise and a cap.
No-Limit
In no-limit, a valid bet/raise must be at least the higher
of the current limit and the last bet/raise. No higher
limit is available, other than the players’ credits. No
maximum number of raises exists.
Pot-Limit
In pot-limit, the valid bet/raise must be at least the
higher of the current limit and the last bet/raise. A
pot-limit bet/raise may be at highest the value of the
pot, plus all bets at the table including the current
player's call. No maximum number of raises exists.
Tournaments:
1. Tournaments will begin according to schedules.
Should a player fail to be logged in at the time the
tournament commences, he or she may forfeit their space at
the table.
2. It’s not possible to change seats during a
tournament, except when part of the tournament table
balancing – see Multi Table Tournaments section.
3. In a Multi Table Tournament, the seats are
assigned randomly. At a single table tournament the player
may select his or her own seat.
4. During a Multi Table Tournament the button is
placed at a fixed position, in a Single Table Tournament
however, the players are high-carding for the button.
5. The Tournament will end when one player
accumulates all the chips in play.
6. Should two or more players be eliminated on the
same hand, the player with more chips at the beginning of
the hand will be placed higher. If players started the
hands with identical amounts of chips, then both players
tie for that rank and any prizes due to those players will
be distributed equally amongst them.
7. When players that were supposed to post blind in
the next are eliminated, there may be players who get a
reprieve from one of both blinds due to the fact that the
button will move anyway.
8. With only two players remaining, the button will
post the small blind and act first on the opening round.
9. Disconnects:
• By participating in a tournament, a player accepts the
risk of Internet disconnection, due to the problems with
the connection between their computer and the servers, lag
or freeze or some other problem in the player's computer.
• If a player loses connection, he/she will have an
extra 30 seconds to reconnect on top of the regular time
allotment for acting.
• If a player times out during a hand, whether connected
or disconnected, his or her hand will be folded.
• If a player is not connected before a hand commences,
he or she will be dealt cards and a blind ante will be
posted. There is no rule against choosing to sit out – a
player doing so will continue to have blinds and antes
posted, as well as cards dealt.
10. Unethical play, including collution, may result
in disqualification and the termination of the
offender’s account.
11. As players are knocked out, the tournament
tables will be balanced to ensure all tables have as equal
an amount of players as possible. The balancing of tables
is done randomly.
12. A bet and three raises are permitted in
structured limit tournaments. There is no raise cap in
pot-limit and no-limit tournaments.
13. In the event of a server crash, the tournament
will be restarted from the position it was halted. If
that’s not possible, the remaining portion of the prize
pool will be divided between the remaining players.
14. Prizes will be awarded in accordance with the
prize list.
15. Players may not discuss a hand until all gaming
action is finished.